SLATE is the most efficient, easy and intuitive sequencer for creating cinematic or gameplay cutscenes in Unity, full of unique features and an artist friendly UI/UX for achieving the best workflow and results possible within a lesser amount of time.
SLATE will help you achieve your creative goals without the hassle, in a familiar track-oriented realtime editor, inspired by software like Adobe After Effects and Premiere right inside Unity.
Animate any property of the actor or within it’s whole transform hierarchy
Reatlime Preview everything, even up to Pathfinding
The only Unity sequencer supporting direct Animation Clip playback and blending for both legacy and mecanim (mecanin requires Unity 5.4+)
Alembic file format support for creating high-end Unity cinematics