Add high-end cinematics in your Adventure Creator projects.
Add Alembic support to Unity and easy integration within Slate via the Alembic Track.
This package also includes the AlembicImporter library, distributed by UTJ on github.
Integration with CaronteFX high fidelity physics-based animation tool.
Support for Cinemachine Cameras, kindly distributed by @Anders on the forums.
Two-fold integration with Dialogue System from PixelCrushers, allows to control Slate from Dialogue System as well as vice-versa.
Complete support of IK animation through FinalIK and with realtime editor preview.
A single but useful FlowCanvas node that wraps a cutscene functionality and events, making controlling it more direct within a flowscript.
Animate characters talking and emotions with Rogo Digital LipSync and realtime editor preview.
ActionClips to control aspects of Master Audio.
Integration with Midi Player Tool Kit for Unity.
Control cutscenes from NodeCanvas without writing a line of code, or control behaviours from within cutscenes.
NEW: Trigger any NodeCanvas action task ever made from within cutscenes!
Control Cutscenes from PlayMaker or PlayMaker from Cutscenes.
Add support for rendering cutscenes to PNG, EXR, MP4 within Slate.
This package also includes the FrameCapturer library, distributed by UTJ on github.
Full Spine (v3.7) animation software integration with realtime editor feedback.
Thanks to @darkmagicck / StudioGM for initial code posted on the forums.
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