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 Extensions

Adventure CreatorUpdate: June 30, 2016

Add high-end cinematics in your Adventure Creator projects.

CaronteFXUpdate: December 22, 2016

Integration with CaronteFX high fidelity physics-based animation tool.

Dialogue SystemUpdate: May 4, 2016

Two-fold integration with Dialogue System from PixelCrushers, allows to control Slate from Dialogue System as well as vice-versa.
Read more.

Final IKUpdate: September 24, 2016

Complete support of IK animation through FinalIK and with realtime editor preview.

FlowCanvasUpdate: May 6, 2016

A single but useful FlowCanvas node that wraps a cutscene functionality and events, making controlling it more direct within a flowscript.

LipSyncUpdate: October 10, 2016

Animate characters talking and emotions with Rogo Digital LipSync and realtime editor preview.

NodeCanvasUpdate: August 14, 2016

Control cutscenes from NodeCanvas without writing a line of code, or control behaviours from within cutscenes.
NEW: Trigger any NodeCanvas action task ever made from within cutscenes!

PlayMakerUpdate: May 6, 2016

Control Cutscenes from PlayMaker or PlayMaker from Cutscenes.

SpineUpdate: December 13, 2016

Full Spine animation software integration with realtime editor feedback.
Thanks to @darkmagicck / StudioGM for initial code posted on the forums.