That’s awesome of you sharing that! Thanks a lot!
I am downloading to check it out right now.
Regarding the attachments I am sorry for that. I just enabled .unitypackage, .zip and .rar attachements (forgot to do so).
If you want, you can re-upload the package now that the attachments are working correctly 🙂
With your permission, I’d also like to wrap it up and upload it the Downloads sections of the website (along with a link to your post of course). Is that ok with you?
Hi, I just made a clean package which reformed the folder structure, and removed the modified json cache codes.
You can simply start a new project, import SLATE, and then import this package to test it out. (Tested under Unity5.4.1f1 with SLATE1.5.0)
I added a small Demo scene Under Assets/ParadoxNotion/SLATE Extension/Spine/Demo/
(By the way I did not see any edit button in my post so I can only upload this package here in reply)
Feel free to share this package, Gavalakis. It’s you who made this awesome Cutscene Tool, Thanks.
Great! Thanks for uploading again and also thanks for your feedback. I am very glad you like Slate 🙂
By the way, I’ve expanded on your extension and made it possible to also work with the original runtimes, as well as support blend in/out and blending between different animations, similar to the Animation/Animator Track 🙂
I will also upload my version once the new Slate version is live (pending review right now), because there are some dependencies with the new changes (which were mostly inspired by the needs I saw you had creating your version)
Hello, will you also add support to Skeleton Animator component? I purchased Slate but can’t get the cutscene running, because I am not able to play spine animations and I can’t change from Skeleton Animator to Skeleton Animation.
Sorry for the late reply.
I have just updated the Spine extension in the Downloads section to work with both SkeletonAnimation and SkeletonAnimator! 🙂
Let me know if that works well for you.