There is not an option to do this right now, but I will add such an option in the next version.
Until the next version comes though, you can change the source code a bit to remove the relevant code if you desire.
If so, you can open up CutsceneGroup.cs and comment out or delete the whole function IDirectable.DrawGizmos found at line #259 – #281.
Please let me know if you need more help with making this change.
Once again, I will add an option to disable the mesh gizmo in the immediate next version coming around soon 🙂
Thanks.
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