Reply To: FinalIK breaks with an animated Slate cutscene on Start

Slate Forums Support FinalIK breaks with an animated Slate cutscene on Start Reply To: FinalIK breaks with an animated Slate cutscene on Start

#1198
Gavalakis
Keymaster

Hey,

Hmm.. As far as I understand, the problem here is not in the order which they update, but rather the order in which FinalIK initializes and PlayCutsceneOnStart call Play() on the target assigned cutscene ( which both happen on Start() ).

I think that the problem can also be solved by yielding one frame in the Start() function of PlayCutsceneOnStart.cs like so:

Can you please confirm that the above change solves the problem by itself?
Thanks!

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