Reply To: Blending from gameplay to cutscene camera

Slate Forums Support Blending from gameplay to cutscene camera Reply To: Blending from gameplay to cutscene camera

#1224
davidjefferies
Participant

Hi Gavalakis,

Turns out the Exit Camera was a red herring – what I was doing wrong was I was trying to set the Blend In and Blend Out effect on the Camera Shot rather than the Camera Track. When I set them up on the Camera Track it started working. Intuitively I expected that setting the Blend In on the first Camera Shot and the Blend Out on the last Camera Shot would do the same as setting it on the Camera Track. Perhaps you could change the warning message in this instance (“The ‘Ease In’ option has no effect in the first shot clip of the track.”) to point the user to the Camera Track instead?

thanks for looking into this,
David