Yes of course. You can use the “Translate To” clip to tween an object position from it’s current position, to a target position. Note that I said “from it’s current position”. That simply means that if you want an absolute starting position, you just have to use another clip “Set Transforms” to set it’s starting position. The “Translate To” similar to other clip, has tween options for interpolation (Ease, Bounce, Elastic etc)
Alternatively you can use the “Animate Properties” clip if you want to animate from point A to point B manually.
Let me know if that works for you.
Thanks.
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Attachments:
CustomAnimate.png
Tween.gif
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