Unfortunately, Animation events are not possible within Slate neither by design, nor by bug. It is just that Unity Playables API (which Slate is using to playback animation) does not (yet) support animation events to my knowledge and I really hope that they do in the future.
Regarding placing multiple clips at equal time distance, I could certainly look at such an option to “Quantize” a multi selection of clips like that.
I think that at least until Unity Playables API supports animation events, what you have done is probably the best solution, unless you have anything to suggest me for implementing that would make this easier 🙂
Thanks!
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