Reply To: animation clip events don't fire

Slate Forums Support animation clip events don't fire Reply To: animation clip events don't fire

#1316
itsallgoodgames
Participant

thanks its cool, my solution works fine for me.

yes clip quantization would be a cool feature.
Also copy pasting several clips at once from different tracks of the same gameobject would be really really useful as well.

my usecase: i got 2 transform tracks, 1 for moving object, 1 for scaling. after its done i have 1 clip to reset trasnform values. I wanna repeat that combination of clips further down the timeline, but i have to copy paste the clips 1 by 1. if i could select them all and copy paste all at once it would save a lot of time!
right now the only right click option is “delete clips”.