Reply To: Questions & Compiler error for Caronte FX Integration

Slate Forums Support Questions & Compiler error for Caronte FX Integration Reply To: Questions & Compiler error for Caronte FX Integration

#1361
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Participant

Was able to fix Caronte integration by changing LoadAnimation to LoadActiveAnimation.

Alembic integration import prefab generation functionality is messed up. If you choose to create a prefab it will not create a prefab. However if you choose not to create a prefab it will create one, although not in the Cutscene root, and is therefore usable..