Generally speaking, because the Animator Track in Slate is using the all-new Unity Playables API, it works better in Unity 2017, because back in Unity 5.6, the Playables API was still in “experimental” mode. With that said, I have not encounter this issue neither in Unity 5.6 or 2017. Do you maybe have a simple project you can send me over (support_AT_paradoxnotion.com) showcasing the problem so that I can take a better look at it?
If so that would be great.
Thanks!
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