Thanks Gavalakis! I might be missing something, but this package seems to have the same problem as the previous package. One instance of the problem is on line 103 of the class SpineAnimationTrack.cs:
So far I have converted the Apply method to pass in the appropriate information for the parameters: ‘loop’, ‘pose’, and ‘direction’, but we are still getting some strange behavior when blending between two animations.
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