Yes, it is possible to have multiple cutscenes playing at the same time, but of course only one of those simultanous cutscene will be able to have an active Camera Track, since naturally only one camera can be active at a time.
There exists an Action Clip that allows you to chose and animate a blendShape value. You can use multiple such Action Clips to animate multiple blendShapes if required, or of course alternatively, animate your blendShapes in your favorite DCC software and then playback the animation in Slate at a given time in the cutscene when desired.
Yes, Android and iOS are supported. Performance is generally very good except for in cases where you have a lot of animation playabacks with Root Motion enabled in a very long cutscene, which may cause a spike once when the cutscene starts and initialize (which is something to be fixed in a later version).
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