Thanks for your reply!
I’m not good at writing English, HAHA!
Bugs
1.OK
2.What I mean is that the copy of CameraShot clip is not valid for pasting to another cutscene due to shotCamera reference to origin cutscene GameObject!
Features
1.http://blog.nobel-joergensen.com/2010/10/22/spherical-coordinates-in-unity/ http://en.wikipedia.org/wiki/Spherical_coordinate_system
Artist of my project wants spherical coordinates for rotating camera around a model instead of creating paths. And I have add this feature by adding a spherical-position animated parameter to CameraShot.
2.We create a whole cutscene for view overall effect, then splitting it to many sub-cutscenes. We have to split the whole cutscene again If changing the whole cutscene. I think it might be great if the whole cutscene just references to sub-cutscene and use sub-cutscene camera to view.
Login
Register
By registering on this website you agree to our Privacy Policy.