Reply To: Are integration suggestions considered?

Slate Forums Support Are integration suggestions considered? Reply To: Are integration suggestions considered?

#1642
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I definitely appreciate the reply, as well as the honesty. I already own Behavior Designer for my behavior tree needs and I have Bolt, but that I could just never really get into. You essentially had to know every single method and what they do just as if you were an actual programmer, but now you have to do a bunch of extra steps and try to find the things you need, and maintain a giant board of spaghetti, lol. I usually just prefer simply writing the code, its easier and faster. I have yet to come across any of the “visual scripting tools” that actually ended up making things easier or better except for Behavior Designer (which I am sure NodeCanvas is probably quite similar), though I highly doubt I would need two complete behavior tree suites. I see that you have NodeCanvas and FlowCanvas, I had always thought FlowCanvas (since it was cheaper) was just a lite version of NodeCanvas, but I guess that is not the case since I now see you do actually have a lite version of it.

I am something of an asset whore though, if you will. I check the store daily for new assets that come out and for sales and things of that nature. I enjoy trying different things out and making reviews. Unfortunately, that is a very expensive hobby though, lol.

All that being said, I will have to try UMotion out with it as you mentioned and see what happens. Hopefully it works out the way I am thinking (the way it did in the video), as it would be great to be able to adjust whole limbs, and every part of the character all individually right in the middle of making the cinematic. I just, not but 10 minutes ago, ran into an issue trying to make my character jump, but the animation made his leg go too low into the ground so I tried to use Final IK, but as soon as I added the IK Limb clip the leg became mangled and was just going every which way, so it ended up taking an extra 5-10 minutes just trying to rotate everything around to get back to a human looking shape, lol.

Thanks,
-MH

—– Edit : I forgot to ask, is Slate compatible with PostProcessing V2, or only V1? I went to turn the option on in the settings and it is looking for postprocessingbehavior, which I thought was PPv1, I could be mistaken though.