You are welcome. Haha, I also do love checking out a lot of software (both Unity and not) and I understand what you mean 🙂
FlowCanvas is very different than NodeCanvas and by no means is a lite version of NodeCanvas. FlowCanvas is more like Bolt, or should I say Bolt is more like FlowCanvas, but more targeted towards the visual scripting integration of existing code, rather than the creation of everything within visual scripting only.
In any case, NodeCanvas and FlowCanvas are quite different products although both are built upon the same “graph framework”.
More specifically, NodeCanvas is a collection of three graph systems those being Behaviour Trees, State Machines and Dialogue Trees, while FlowCanvas is a completely freeform visual scripting node-based system.
Regarding PostProcessing, indeed, right now only v1 is supported, but as soon as v2 becomes more “standard”, I will of course support it as well!
Let me know once you try out UMotion + Slate and how, or if that works out.
Thank you!
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