Just a quick update on UMotion. It looks like it almost wants to / could work, it just is missing the functionality to sync UMotion with Slate as seen below. It is able to take control of the character’s skeleton while still in an active scene and I can move the bones and such, but since it can’t sync it doesn’t “know where it is” as far as in the action sequence. If it were synched, I could just adjust the bones where I want them, hit save and bam, just continue on with my business. (At least that is what it looks like, hard to really know since I can’t really move forward.)
—- Edit. Maybe its not quite as close as I thought. I just double checked the error logs and saw this.
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