Hello and sorry for the late reply due to summer vacation.
Hmm. If you are using the latest version of Slate, the action clip “Sample Particle System”, should automatically disable the “Random Seed”. This is done exactly for the reasons you stated, because in edit mode and to keep the editor preview being deterministic and as close as possible to what you will get in play mode, the random seed is disabled and instead a fixed seed is used. This also avoid the problem with particles going crazy.
Thus, I would strongly suggest keeping the “Random Seed” disabled and use a fixed seed instead, since there is not much of an advantage using a random seed anyway 🙂
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