Reply To: Sub Cutscenes and Camera Fade

Slate Forums Support Sub Cutscenes and Camera Fade Reply To: Sub Cutscenes and Camera Fade

#1793
Gavalakis
Keymaster

Hello again and sorry for the late reply.
“Active Layers”, is a per-cutscene option (can be set in the inspector of the cutscene -> “Explicite Active Layers” ), which will enforce only certain layers (unity layers) to be visible for the duration of the cutscene. All gameobjects in the selected layers will be SetActive(true), while all non-selected will be SetActive(false). Once again, that is for the duration of the cutscene. As soon as the cutscene is done, the gameobject activeState will revert to the original.

I hope that helps deciding the change you want to make 🙂

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