Hey, no worries! Really good of you to look at it at all to be honest. And congrats to your brother!
Agreed, the Spine runtime is super complex – at least to me. I’ve mostly just worked around the limitations. In general I’m using their AnimationState to control animations, it’s just occasionally when I want precise control that I use Slate.
The only thing that gets weird is the blending from one animation to another (and avoiding blending back to the root pose). If I only have one animation on the timeline, it’s all good.
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