Reply To: Transform Values Are Locked From Editing

Slate Forums Support Transform Values Are Locked From Editing Reply To: Transform Values Are Locked From Editing

#1830
punkgamedev
Participant

While doing some more digging, I played around with the settings for the Actor Group representing the GameObject, but neither change has had any luck. I changed the Reference Mode to “Use Instance Hide Original”, which hid the original version of the GameObject but continued to snap the copy to the starting location. Changing the Initial Coordinates does change where the GameObject keeps snapping to (so instead of always going to (3, -0.5, 0), it may go to the origin instead), but this does not fix the problem. At least it does tell us that the GameObject is constantly being reset to its Initial Coordinates, whether that be its original, Unity position of the overriden location declared by SLATE. Hopefully that at least helps a bit with determining what the issue is.