With that said, a condition task set in the Multiple Choice Options, simply enables, or disables that option in apearing in the first place. So for example, you might use a condition to disable/hide an option.
The reason why the UI buttons for the options are not clickable, is most than probably because you have not add the Unity UI “Event System” in your scene. This is a component required for all UI interactions. You can add this quickly from the Unity top menu: “GameObject -> UI -> Event System”. This will create a gameobject with the required Event System component and with that done, the UI options of the Multiple Choice node, should now be clickable.
Let me know if that works for you.
Thanks.
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