Reply To: Unity's Timeline vs Slate

Slate Forums Support Unity's Timeline vs Slate Reply To: Unity's Timeline vs Slate

#1902
casanuda
Participant

Hi,

Second party opinion here.

There is a free plugin in the downloads section for Cinemachine (but the slate camera shot system works well.)

Whilst most of the base level stuff is comparable,  right now for me, Slate is more robust. If you want to, for example, animate IK in timeline you are going to have to code it yourself where Slate has this built in. As well as a whole bunch of other clip types.

The “steering” mechanism for walk animations, for example, is invaluable – asking the the timeline team how I would achieve it ended with “you’ll have to code your own clip”.

As someone who only has basic coding skills – and just wants to get on with animating – Slate has me covered.

Hope that helps

Cas