“I simply use the native track in SLATE to play audio from the audio source component on the character (do this by checking “Use Audio Source On Actor” for the property of the audio track). So just play an audio clip in the audiosource component on the character. The lip sync will follow the audio and the audio follows the framerate.”
Could you please detail your steps a bit more?
I added the Salsa3D component to my character; I created a Slate audio track; added a Slate audio clip to the Slate audio track; dragged & dropped my audio onto clip; checked the “Use Audio Source on Actor” but the Salsa lip sync is not working?
with appreciation,
.cn
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