Diving deeper into my research it seems like it “works” somehow, because it indeed uses weight from LipsyncData, but because of other settings and blending with REST phoneme it looks terrible when there are more than 4 phonemes in 0.1 audio fragment. I’ve tried tweaking many values in Lipsync Component as well, but I really couldn’t achieve pleasant results. In my opinion everything works fine on your end and this is an issue that I should report to Rogo Digital.
By the way – do you have any update on Runtime Rigging? Can it be integrated? For now Slate overrides it and I am looking to tweak some animations with IK. I’ve noticed that Slate can be integrated with Final IK, but I’d like to cut expenses if that is possible.
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