Reply To: Having issues arbitrarily instantiating Slate cutscene prefab

Slate Forums Support Having issues arbitrarily instantiating Slate cutscene prefab Reply To: Having issues arbitrarily instantiating Slate cutscene prefab

#2090
Gavalakis
Keymaster

Hello there.

I am glad you like and use Slate. Your specific use case should be very possible since that use case was actually one consideration 🙂

When you say that “when the prefab is instantiated…runs without any camera angles” what exactly do you mean please?

– Is the prefab instantiated at the correct position/rotation and is it started by calling “cutscene.Play()” ? Please note that instantiated cutscenes do not play automatically.

– Is the instantiated cutscene actually doing anything (scrubber running), or is it only that the camera doesn’t work?

– Are the camera shots (of the instantiated cutscene) part of the prefab (so that reference is kept to those cameras)?

Any further details provided would be helpful 🙂

Let me know. Thanks.

Join us on Discord: https://discord.gg/97q2Rjh