It looks like the change is in Slate, and not in Unity itself. I compared the current asset store versionĀ (1.99) to what I’d been using before (1.91). Under 1.99, the parenting doesn’t work correctly. But under 1.91, it works correctly. That probably doesn’t help much to triangulate what changed. But I’ll most likely just stay on 1.91 for now. I’m not sure I’d be able to intuit why this behavior changed by diffing the two code bases. But in any case, it does seem like this is a post 1.91 regression, though I’m not sure whether you consider reparenting while another clip is translating the parent “supported behavior”.
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