Thanks for the reply! I am relieved that it wasn’t just me. My work around for the moment is using Deckard Render for output ..which is excellent and dependably renders every frame at any resolution up to 4k with great controls that I am just starting to scratch the surface of. In the Deckard Render package there is a Slate implementation utility. I haven’t gotten this to work yet, so I am still stuck with timeline for now..(.perhaps the same URP prob?). I would love to see a tighter integration between Slate and Deckard. I don’t think I could go back to to unity recorder after seeing the DR output. I guess I jumped the gun going to URP, I am really looking forward to using SLATE 2.0!
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