Reply To: Compatibility with Animation Rigging package?

Slate Forums Support Compatibility with Animation Rigging package? Reply To: Compatibility with Animation Rigging package?

#2160
Gavalakis
Keymaster

Hello there and thank you for the information provided.

I was actually not aware of the Animation Rigging package at all (I tend to lean away from experimental features to be honest since last time I did it was a bit painful 🙂 ) With that said, the Animation Rigging package looks interesting. I indeed do not use the IAnimationWindowPreview anywhere, but I will take a look at it and its implementations. The problem I can see from the API documentation you posted, is that it needs a component attached on the Animator gameobject which provides and updates the Playable Graph, whereas in Slate, the Playable Graph is created and updated from within the Animator Track code. As such I suspect that implementing this feature will require some heavy refactoring. Unless this is a showstopper for you, I would very much prefer getting into this endeavor after the feature is out of experimental state though.

Let me know 🙂

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