Reply To: Any way to prevent rotations from being normalized it? Or use Quaternions?

Slate Forums Support Any way to prevent rotations from being normalized it? Or use Quaternions? Reply To: Any way to prevent rotations from being normalized it? Or use Quaternions?

#2176
Gavalakis
Keymaster

Hello again,

I can confirm that this is an issue right now which I do need to solve. Just to clarify, does this happen for you both in editor and play mode, or only in play mode? Can you please confirm this information?

Thank you!

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