Reply To: A large cutscene VS many tiny ones

Slate Forums Support A large cutscene VS many tiny ones Reply To: A large cutscene VS many tiny ones

#2248
chopjzl
Participant

This is a little different from my prediction.

As far as I know, a cutscene will be attached to a gameobject. So if I use separate cutscenes, perhaps there will be several hundred more gameobjects with cutscene compoents in the scene waiting to be used. This is my thought before I ask the question.

How is this compare with the evaluate cost you mentioned?