Reply To: Prevent Action from firing when cutscene starts at time > 0?

Slate Forums Support Prevent Action from firing when cutscene starts at time > 0? Reply To: Prevent Action from firing when cutscene starts at time > 0?

#2529
Gavalakis
Keymaster

Hello,

This is indeed done by design so that the cutscene is deterministic. You can however use the following code in your custom action clip to avoid it being triggered in such situations:

Please let me know if that works for you, or if you’d like some other solution.
Thank you!

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