Reply To: Curve editor doesn’t use Unity’s default Tangent mode of Clamped Auto

Slate Forums Support Curve editor doesn’t use Unity’s default Tangent mode of Clamped Auto Reply To: Curve editor doesn’t use Unity’s default Tangent mode of Clamped Auto

#2604
dgoyette
Participant

A bit more digging, and this ends up being pretty simple. In CurveUtility.cs, under the TangentMode enum defined there, add “ClampedAuto” to the end of the enum. Now open the Slate preferences window and choose Clamped Auto for Initial Keyframe Tangents. (I think you then need to close the Slate editor and reopen it.)

But now my keyframes get inserted with Clamped Auto for their tangents.

I’m not sure if it’s just as simple as expanding this enum, but so far so good.