On a related note, I just noticed that ProBuilder had an update last month which claimed “Significantly improved performance of “ProBuilder Window.””. I tried out the new version (5.2.0), and was happy to find that having the ProBuilder window open now no longer fully consumes a CPU. I have no idea whether they’ve moved to the new UI framework for this, or whether they had a more targetted fix to the issue of the window refreshing every frame. But, I figured I’d point it out in case it’s at all similar to the reason why Slate Cutscene editor uses so much CPU while idle.
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