Hello. This was added as a fallback because not every single GUI action has undo recorded (from what I recall some were not possible at all), BUT you are right, this is not optimal. This is something I want to remove as well once I look again at handling recording undo for those GUI actions I initially had problem with. Removing the line on your end now will cause some GUI actions in the Cutscene editor to not be undo-recorded, and as such performing an undo may result in multiple things being undo-ed at once (which can be confusing).
Thank you for the reminder of handling this better.
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