I can confirm this as well. I’ve re-checked the whole cutscene inspector code and I am convinced now that this is a Unity bug, since I am totally not doing anything fancy other than instantiating the editor and calling the normal OnInspectorGUI.
I will try file a report and see what the response will be.
Thank you for your patience.
Join us on Discord: https://discord.gg/97q2Rjh
Login
Register
By registering on this website you agree to our Privacy Policy.