Reply To: Head look camera

Slate Forums Support Head look camera Reply To: Head look camera

#512
stephanep76
Participant

Hello Gavalakis,

Thanks for your answer, it works perfectly !

The first idea I had was to set the character’s head as parent of the Render Camera at the moment i needed on the camera track and reset it when not needed anymore (it also works), but your proposal is better in my opinion. The thing i didn’t know was the the cameras shots gameobjects had no need to be under the [Camera shots] game object.

Thanks again

You’ve made the better cutscene tool for unity !

Stephane