another update- i found that the background layer, when using deferred rendering is jittery. when using forward, it works fine.
the front/top camera, cockpit in this case, is shaking and i cannot pinpoint the reason.
i have very large space scene with huge difference in object size. i read some threads where people reported similar problems with large/distant objects. not sure but the also shaking seems to increase with speed. if needed i can provide a clip.
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