Thanks for the info. The issue seems to be relevant to the ‘DirectorGUI’ component that is attached on the Director Camera gameobject. It seems that at the time when the new scene is loaded, the cutscene fades the screen to black. Do you have any Fade to Black action clip in the cutscene, either by using the Fader action clip or the Fade to Black blend out effect in the Camera Shot action clip of the cutscene Camera Track?
If you want to confirm that this is indeed the source of the issue, please try and remove the DirectorGUI component found on the Director Camera gameobject in playmode and when the screen shows black where it should not.
Is it possible for you at all, to send me the project (or another small project reproducing this issue) to support_at_paradoxnotion.com so that I can check out exactly how your setup is?
Thanks!
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