Reply To: Step-by-step documentation/tutorial

Slate Forums Support Step-by-step documentation/tutorial Reply To: Step-by-step documentation/tutorial

#588
Gavalakis
Keymaster

Hey,

If you are using the “Animator Track”, both model and animation FBX files should be imported as “Generic” or “Humanoid”.
If you are using the “Animation Track”, both model and animation FBX files should be imported as “Legacy”.

The “Animator Track” does not yet support layering animations on top one another, because Unity itself does not yet support this. As far as I know, Unity will support this when Unity 5.4 is officially released, at which time Slate will also immediately be updated to support this feature as well!

Thanks!

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