Please use the “Pause” function instead of “Stop” to do that. Right now the Stop function either Skips the whole cutscene or Rewinds it, depending on the StopMode chosen in the cutscene inspector. In the next version I will introduce a new StopMode (Do Nothing) so that calling Stop will work the same like the solution above if that new StopMode is selected.
Let me know if that works for you.
Thanks
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