Reply To: Dialogue skipping

Slate Forums Support Dialogue skipping Reply To: Dialogue skipping

#622
braytendo
Participant

I suppose another option along those lines might be to only allow skipping during sections where the character isn’t moving from place to place. I don’t think the skipping animations would look too weird so long as the character is standing in one spot.

So I guess for that I would just have to use a variable that I can flip between true and false that allows the player to skip ahead (or not skip ahead). Does slate have an option to change global variables at specific times during a cutscene? That would also really help me integrate it with the ORK Framework asset.