1.8.0f1 Upgrade issue(Animator error)

Slate Forums Support 1.8.0f1 Upgrade issue(Animator error)

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  • #1501
    tiwafic
    Participant

    Hi.
    I upgrade to 1.8.0f1.
    I add a Skinned Model actor to SLATE, and I add Animator Track to this actor.
    Animator Component is the actor’s child gameObject component, not this actor self have the component.
    Then I add Animator Clip to this Animator Track, and report error:

    MissingComponentException: There is no ‘Animator’ attached to the “sample” game object, but a script is trying to access it.
    You probably need to add a Animator to the game object “sample”. Or your script needs to check if the component is attached before using it.
    Slate.ActionClips.PlayAnimatorClip.OnEnter () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Clips/Runtime/AnimatorTrack/PlayAnimatorClip.cs:68)
    Slate.ActionClip.Slate.IDirectable.Enter () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/ActionClip.cs:162)
    Slate.AnimatorTrack.BakeRootMotion () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Tracks/Runtime/Actor/AnimatorTrack_5_6.cs:249)
    Slate.AnimatorTrack.OnEnter () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Tracks/Runtime/Actor/AnimatorTrack_5_6.cs:73)
    Slate.CutsceneTrack.Slate.IDirectable.Enter () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/CutsceneTrack.cs:116)
    Slate.StartTimePointer.Slate.IDirectableTimePointer.TriggerForward (Single currentTime, Single previousTime) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/TimePointers.cs:36)
    Slate.Cutscene.Internal_SamplePointers (Single currentTime, Single previousTime) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/Cutscene.cs:524)
    UnityEngine.Debug:LogException(Exception)

    and this:

    ArgumentOutOfRangeException: Argument is out of range.
    Parameter name: index
    System.Collections.Generic.List`1[UnityEngine.Vector3].get_Item (Int32 index) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:633)
    Slate.AnimatorTrack.ApplyBakedRootMotion (Single time) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Tracks/Runtime/Actor/AnimatorTrack_5_6.cs:283)
    Slate.AnimatorTrack.OnReverse () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Directables/Tracks/Runtime/Actor/AnimatorTrack_5_6.cs:117)
    Slate.CutsceneTrack.Slate.IDirectable.Reverse () (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/CutsceneTrack.cs:124)
    Slate.StartTimePointer.Slate.IDirectableTimePointer.TriggerBackward (Single currentTime, Single previousTime) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/TimePointers.cs:74)
    Slate.Cutscene.Internal_SamplePointers (Single currentTime, Single previousTime) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/Cutscene.cs:532)
    UnityEngine.Debug:LogException(Exception)
    Slate.Cutscene:Internal_SamplePointers(Single, Single) (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/Cutscene.cs:533)
    Slate.Cutscene:ReSample() (at Assets/ParadoxNotion/SLATE Cinematic Sequencer/Framework/Cutscene.cs:563)

    It’s work fine in 1.7.2, but 1.8 have this error report.
    Thanks for your reply.

    #1506
    Gavalakis
    Keymaster

    Hello,

    You are right. It is a bug indeed.
    I have attached for you here the fixes in two .unitypackages.

    Thanks for letting me know.

    Join us on Discord: https://discord.gg/97q2Rjh

    Attachments:
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    #1512
    tiwafic
    Participant

    Thanks for you reply.
    When this fix can upgrade to Asset Store?
    Thanks.

    #1514
    Gavalakis
    Keymaster

    Hey,
    I will send a hotfix version shortly.
    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

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