Bug when using Lip sync Pro

Slate Forums Support Bug when using Lip sync Pro

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  • #1457
    minad
    Participant

    hai,
    I often use lip sync pro at SLATE.
    Then, sometimes, the following error occurs and game play is interrupted.
    “C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(372) : Error executing result (An invalid seek position was passed to this function. )”
    Although this does not always occur, it is established once every three times, and it occurs at a specific position on the timeline.
    Its occurrence point is the playback start point of lipsyncpro, it seems to be occurring in the clip with short playback time.
    Is there a solution?

    #1458
    Gavalakis
    Keymaster

    Hello,

    Are you using the latest version 1.7.2 ?
    I remember having this issue, but which (at least I thought) I’ve solved in v1.7.2.

    Please let me know.
    Thanks.

    Join us on Discord: https://discord.gg/97q2Rjh

    #1460
    minad
    Participant

    I’m using SLATE 1.7.2 with Unity 2017.2.
    Is this bug occurring only in the unity editor?
    Even if you play back the build data, troubles such as forced termination and freeze did not occur.

    #1463
    Gavalakis
    Keymaster

    Yes, it’s an editor only thing and pretty much harmless, but I will try to reproduce it and fix it for the next version 1.8.
    Thanks.

    Join us on Discord: https://discord.gg/97q2Rjh

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