camera shot question

Slate Forums Support camera shot question

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  • #626
    tonykober
    Participant

    where is camera shot “Shot Animation Mode” ?
    i can not find it in new vesion…

    #630
    Gavalakis
    Keymaster

    Hello,

    The “Shot Animation Mode” was removed in the last version (the docs are not updated yet though)
    Which aspect of that feature you are after?

    Thanks.

    Join us on Discord: https://discord.gg/97q2Rjh

    #641
    tonykober
    Participant

    hi

    beacause we use it in the past,
    we made camera animation in 3dmax,camera shot match actor and scence.
    it is hard to make same camera animation in unity(unity editors and 3dmax designers are not same person).
    but after update,we lost this Feature…it is a serious problem for us.
    Is there any way to solve it?

    By the way,why should this function removed?

    thx…

    #653
    Gavalakis
    Keymaster

    Hello,

    The good news is that this is actually hidden rather than removed completely, before I decide to actually remove it. To bring this option back, please open up CameraShot.cs script and remove the [HideInInspector] in line #42, which is just above the line reading public ShotAnimationMode shotAnimationMode = ShotAnimationMode.UseInternal;

    The reason I was about to remove it, is that I want to create a more thorough and better way to handle camera animations exported from external DCC like Max, but until that is done, I will keep this option there since you use it and maybe others do as well.

    Let me know if you have any problems with the directions above on how to re-enable the feature back.
    Thanks.

    Join us on Discord: https://discord.gg/97q2Rjh

    #655
    tonykober
    Participant

    Thanks for your help.
    We solve the current problems.
    We look forward to the new features in this section.
    Slate is a nice tool.
    Thanks.

Viewing 5 posts - 1 through 5 (of 5 total)
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