camera track position and rotation animation not work.

Slate Forums Support camera track position and rotation animation not work.

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  • #1194
    kickicsama
    Participant

    hi,
    I am using unity 5.6.0 and slate 1.7.2
    The position and rotation of the camera track work well in the editor.
    However, if you create a scene with AssetBundle, download it, and then play it, the position and rotation of the camera track will not work.
    But other features work well.
    Please tell me how to fix it.

    #1195
    kingsugo
    Participant

    I’m using Unity 5.6.2 slat 1.7.2
    I made a cutscene to be a prefab ,then I made this prefab to be a AssetBundle ,download it,and then play it,work well,
    I hope it will help you

    #1197
    Gavalakis
    Keymaster

    Hello,



    @kingsugo
    Thanks for the follow up and for helping 🙂



    @kickicsama
    If you are making an AssetBundle out of a Cutscene prefab, please make sure that the AssetBundle (thus the prefab) also includes the CameraShot gameobjects that are used in the cutscene. Typically this is done by having the CameraShots as children of the Cutscene transform (which is done by default when creating a shot through the Slate Cutscene editor).

    Let me know if that helps.
    Thank you.

    Join us on Discord: https://discord.gg/97q2Rjh

    #1201
    kickicsama
    Participant

    I solved this problem.
    The problem was a clash with Obfuscator.
    My project is obfuscated with Obfuscator because it is for Android and IOS.
    The property part was obfuscated and did not work properly.
    thx kingsugo and Gavalakis.

    #1214
    Gavalakis
    Keymaster

    Hello again,
    Thanks for the follow up and for letting me know. I am glad that the issue is solved.

    Join us on Discord: https://discord.gg/97q2Rjh

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