Hmm. Unfortunately, changes made to the cutscene in playmode, can not be saved after exiting playmode (at least right now).
As a possible future solution, would allowing copy/pasting clip values (similar to how it’s done in components) will work for you?
This way, you could copy said values in playmode and paste them as soon as you exit playmode.
As a possible future solution, would allowing copy/pasting clip values (similar to how it’s done in components) will work for you?
This way, you could copy said values in playmode and paste them as soon as you exit playmode.
Let me know.
Thank you.
Sure! that would be cool, I tried copy/past before but didn’t work. Ability to copy/past is beyond useful.
As a possible future solution, would allowing copy/pasting clip values (similar to how it’s done in components) will work for you?
This way, you could copy said values in playmode and paste them as soon as you exit playmode.
Let me know.
Thank you.
Sure! that would be cool, I tried copy/past before but didn’t work. Ability to copy/past is beyond useful.
I have attached for you here a quick fix package.
Please import the package and after you do, you will be able to find a “gear” icon on the inspector of clips, through which you are now able to copy/paste the clip values and which works as discussed in our previous posts.
Let me know if this works for you as expected.
Thank you 🙂
I have attached for you here a quick fix package.
Please import the package and after you do, you will be able to find a “gear” icon on the inspector of clips, through which you are now able to copy/paste the clip values and which works as discussed in our previous posts.
Let me know if this works for you as expected.
Thank you ?
Actually I was looking for a way to copy/paste timeline changes not inspector values. When I match everything in play mode that’s really hard to remember position of all actions on timeline, If it was possible to copy timeline change and past after stopping game that would be supper useful!
Thanks a lot.
Unfortunately saving the changes made in PlayMode when exiting PlayMode and going back to EditorMode, is not really supported at this time. :-/ It is however in the roadmap, but to be honest not very high in the priority in respect to other features or fixes.
Thank you!
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