Whenever a timeline ends my character flickers when it has an animator track assigned to it. You can see it quickly “teleport” to the default slate position.
Hello. I can confirm this happens when the character has an ‘Controller’ assigned in its “Animator” component. I will need to fix this, but if you do not need the animator to have a controller assigned removing that controller will “hotfix” the problem. Let me know if that is indeed the case for you as well.