I just noticed this. IT doesn’t work during gameplay but works in scene view. The only way it works is if you disable the mecanim.
The action track is above the animation track and Character Head look at still doesnt work.
I’m on Unity 2018.1 and using the latest version of slate.
I’ve tried it in new projects and even unity’s third person character ethan and its still not working. Maybe it’s a bug?I hope you can find the cause because it’s hindered my progress.
You are correct. It is indeed a bug recently discovered. I have already fixed it by refactoring the update code in Cutscene.cs.
Please send me an email to “support_AT_paradoxnotion.com” and I will gladly send you the changes if you want, so that you don’t have to wait for the new version to go live.
Thank you!
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