Cinemachine Plugin

Slate Forums Custom Clips Cinemachine Plugin

This topic contains 18 replies, has 9 voices, and was last updated by  xizor81 3 months, 1 week ago.

Viewing 4 posts - 16 through 19 (of 19 total)
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  • #2014

    mosthated
    Participant

    Hey there, I am getting the following error.

     

    [CompilerError] ‘CinemachineSlateCamera.IsLiveChild(ICinemachineCamera)’:
    no suitable method found to override
    Compiler Error at Assets/ParadoxNotion/SLATE Resources/Extensions/Cinemachine/CinemachineSlateCamera.cs:46 column 30
    44:   //public override ICinemachineCamera LiveChildOrSelf { get { return LiveChild; } }
    –>46:   public override bool IsLiveChild(ICinemachineCamera vcam)
    47:   {
    48:       return vcam == LiveChild

    #2113

    N7
    Participant

    Can you please update? It doesn’t work with Cinemachin anymore. I get bellow error.

    Assets\ParadoxNotion\SLATE Resources\Extensions\Cinemachine\CinemachineSlateCamera.cs(46,30): error CS0115: ‘CinemachineSlateCamera.IsLiveChild(ICinemachineCamera)’: no suitable method found to override

    #2216

    odyseegames
    Participant

    Slate_Cinemachine_1.041

    So I think i found the solution to the problem. I changed the override to virtual, as well as the method it was trying to override. It is working well for me. I uploaded it here, as 1.041, following the naming convention. I made the mistake on 1.04, so don’t use that one.

    I am using Cinemachine 2.6.2 and Unity LTS 2019.4.9f1

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    #2264

    xizor81
    Participant

    Cinemachine Integration for Slate Sequencer

    Does not appear to work with Slate Render Utility.

    What rendering method does it work with?

    Will it work with Deckard Renderer?

    Willl it work with Unity Record?

    Please advise. Thank you.

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